Enchanting

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"Enchant" redirects here. For the command, see Commands/enchant. For the block used to enchant, see Enchanting Table. For the command NBT tag, see Tutorials/Command NBT tags § Items. For the Minecraft Dungeons mechanic, see Minecraft Dungeons:Enchanting.
The glint animation applied to an enchanted iron pickaxe.

Enchanting is a mechanic that augments armor, tools, weapons, and books with a variety of "enchantments" that improve an item's existing abilities or imbue them with additional abilities and uses. A special "glint" animation appears on items to show that they are enchanted.

Enchanting equipment

NameIconUsage
Enchanting TableInvicon Enchanting Table.png: Inventory sprite for Enchanting Table in Minecraft as shown in-game linking to Enchanting Table with description: Enchanting TableUsed for enchanting items.
BookshelfInvicon Bookshelf.png: Inventory sprite for Bookshelf in Minecraft as shown in-game linking to Bookshelf with description: BookshelfEach bookshelf (up to 15) increases the level of the enchantments given by the enchanting table.
Lapis LazuliInvicon Lapis Lazuli.png: Inventory sprite for Lapis Lazuli in Minecraft as shown in-game linking to Lapis Lazuli with description: Lapis LazuliRequired to power the enchanting table.
AnvilInvicon Anvil.png: Inventory sprite for Anvil in Minecraft as shown in-game linking to Anvil with description: AnvilUsed to combine enchanted items (tools, armor, weapons, etc), add enchantments from books, or repair an enchanted item while preserving enchantments.
GrindstoneInvicon Grindstone.png: Inventory sprite for Grindstone in Minecraft as shown in-game linking to Grindstone with description: GrindstoneUsed to remove all non-curse enchantments on an item, returning a small amount of experience, and optionally repair an item for no experience.
Enchanted BookInvicon Enchanted Book.png: Inventory sprite for Enchanted Book in Minecraft as shown in-game linking to Enchanted Book with description:Can be combined with another item through an anvil to add certain enchantments to the item.

Enchanting methods

An enchanting table surrounded by bookshelves.

There are four ways to enchant an item in Survival mode:

  • Through an enchanting table in exchange for experience points and lapis lazuli. Only unenchanted items may be enchanted this way.
  • Through an anvil, combining an enchanted book with an item.
  • Through an anvil, combining two of the same item with different existing enchantments into a single item that has the enchantments of both.
  • Through a librarian villager, which may enchant books respectively for emeralds instead of lapis lazuli and experience, which instead gives the player experience just like every trade.

A player may also obtain items already enchanted:

Server operators and players in singleplayer worlds with cheats enabled can also enchant items using commands such as /enchant. When enchanted with the /give command, the maximum enchantment level is 255 on Java Edition. In Creative mode, items can be enchanted via an anvil and enchanted books, with no experience points required. Enchanted books are available in the Creative mode inventory, with individual book displays for the highest level of each enchantment and other levels available via the "Search" tab.

Enchanting table

Main article: Enchanting mechanics
Enchanting table interface.

An item can be enchanted by using an enchanting table and placing the item in the input slots and 1–3 lapis lazuli in its dedicated slot. Upon placing the item, three (pseudo)randomized options appear on the right of the GUI. The glyphs here do not affect the enchantment, but hovering over a presented enchantment shows one enchantment to be applied (on mobile devices, the player can tap an enchantment before putting in the lapis lazuli or hold the enchantment before release). The only choices available have a level requirement equal to or below the player's current level and a lapis lazuli requirement equal to or below the number of lapis lazuli placed in the table. Each option imbues the item with a randomized set of enchantments that are dependent on the number of experience levels required (e.g. a level 10 enchantment can give a pickaxe the "Efficiency II" enchantment); the actual level cost and the number of lapis lazuli required have no effect.

Although the player must have at least the level requirement to get an enchantment, the number of levels that the player is charged is the same as the lapis lazuli requirement. For example, if the third enchantment listed is a level 30 enchantment, the player must have at least 30 levels, but pay only 3 levels and 3 lapis lazuli.

The level requirement influences the quantity, type, and level of enchantments instilled in the item, with a higher experience level generally resulting in more and/or higher-level enchantments. Nevertheless, there is a significant random factor, and even a level 30 enchantment (the maximum) doesn't guarantee more than one enchantment, or even that enchantments are "maximum strength" — a level 30 enchantment can still yield Fortune II or Efficiency III alone, for example. On the other hand, it is possible for multiple different enchantments to be given from one use of the enchanting table. For example, a level 30 enchantment applied to a pickaxe may yield both Efficiency IV and Unbreaking III.

To increase the enchantment level, bookshelves can be placed next to the enchanting table while keeping one block of air between them. To gain access to the previously mentioned level 30 enchantments, a total of 15 bookshelves need to be placed around the enchanting table. See the Enchantment Mechanics page for more detailed information on this.

Enchanting a book produces an enchanted book, which does nothing on its own, but effectively "saves" the enchantment for later application to another item with an anvil.

Unlike with an anvil, using the enchanting table while on Creative still costs experience. However, if the player doesn't have enough experience, then experience reduces to zero and the enchantment still works, even when using the enchanting table while already at level zero.

Affecting offered enchantments

Enchanting any item at any enchantment level changes the player's enchantment seed, which changes the possible enchantments for every item at every enchantment level. Thus, if none of the available enchantments for a tool are desired, 1 lapis lazuli and 1 level could be spent to enchant a book or a different tool to refresh the list.

The possible enchantments depend on the player's enchantment seed, the item type, and material, and the enchantment level (1–30). The following actions do not affect the possible enchantments:

  • removing the item and putting it back in
  • clicking on the item slot with a different item
  • using a different item of the same type and material
  • replacing or moving the table (but keeping the same number of bookshelves)
  • using a different table with the same number of bookshelves, or
  • replacing or rearranging the bookshelves without changing their total number.

Changing the enchantment levels offered by adding, removing, or blocking bookshelves alters the enchantments shown, but does not change possible enchantments; using another enchanting table with the previous bookshelf number still shows the previous enchantments. The enchantments for a particular enchantment level (with the same seed and item) do also differ depending on which row they appear in, but they are not "better" or "worse" based on the row despite the different resource costs.

Anvil combinations

Main article: Anvil mechanics

An anvil can be used to combine the enchantments of two items, sacrificing one of them and repairing the other. The items must be compatible; they must either be the same type and material (such as two iron swords) or an item and an enchanted book with an applicable enchantment (such as a bow and an Infinity enchanted book).

Combining two enchanted items, books or one of each with the same enchantment at the same level produces an item or book with the next higher level of that enchantment up to the maximum allowed in Survival mode; for example, a book with Thorns I and Unbreaking II combined with a book with Unbreaking II produces a book with Thorns I and Unbreaking III.

To combine items, the player places the target item in the anvil's first slot and the sacrifice item in the second slot. If the combination is allowed, the resulting enchanted item appears in the anvil's output slot and an experience level cost, labeled "Enchantment Cost", appears below (green if the player has enough experience levels, red if they don't). To complete the enchanting, the player removes the enchanted item from the anvil's output slot, and their experience level is reduced accordingly.

The experience cost depends on the enchantments, with highly enchanted items costing more. If the target item is also being repaired, that costs more as well. The target item can also be renamed, at additional cost. There is also an accumulating surcharge for prior work done on anvils. In Survival mode, work that costs more than 39 levels of experience is refused although it may still be possible to perform the same work in steps. For example, a damaged enchanted bow may be repaired on an anvil with an ordinary bow, and then another enchanted bow may be used to combine enchantments with the repaired bow.

Enchanted books

Main article: Enchanted Book

Enchanted books can be made by enchanting a book in an enchanting table at the cost of experience points. They can also be found in the chests of several structures, purchased with emeralds from a librarian villager, or caught while fishing.

Enchanted books can be applied to tools, weapons, and armor, or combined with other enchanted books in an anvil. In this way, some enchantments that cannot normally be obtained on an item through use of the enchanting table can still be applied to those items, such as applying Thorns to boots.

Although enchanted books can have multiple enchantments of any type, only enchantments appropriate to a given item type are applied to that item when combined in an anvil. For example, an enchanted book may have both the Respiration and Power enchantments, but the Respiration enchantment is lost if the book is applied to anything but a helmet. Likewise, the Power enchantment is lost if the book is applied to anything but a bow.

In Creative mode, enchanted books can be used to apply any enchantment to any item, such as a stick having Knockback II on Java Edition. However, mutually-exclusive enchantments, such as Infinity and Mending, cannot be applied this way or even via /enchant (though both enchantments function as normal when obtained on a bow through the /give command).

The experience costs for using books are considerably less than for combining items with similar enchantments since the books themselves cost levels to create. However, it's still an extra cost, and enchanting items directly has a chance to get multiple enchantments. The advantage of books is that they can be stockpiled for use on an item of choice and allow for controlled combinations. For example, a Silk Touch book can be used on an axe, pickaxe, or shovel, and the player can decide which item receives which enchantment.

Best Enchanting order

Use Order Calculator to minimize experience loss when merging two items.

Disenchanting

The only way to disenchant items is via the grindstone or by repairing the items via the crafting grid. Using the grindstone removes all enchantments (except Curse of Binding and Curse of Vanishing) but gives some experience back based on the level of the enchantment(s) and their value.

Summary of enchantments

Each enchantment in the table below includes attributes that are possible for the player to acquire legitimately in Survival mode. Other combinations are possible in Creative mode or with cheats, mods, or third-party software.

  • Max Level: Maximum levels for enchantments vary, but the game can comprehend up to 32-bit integer values (−231 to 231−1). Exceeding this value results in an overflow, and eventually resets itself to 0.
  • Primary Items: The items that can receive the enchantment legitimately in Survival mode by using an enchanting table. Items of any material can be enchanted (some more easily than others – see Enchantment mechanics).
  • Secondary Items: Items that, in Survival mode, cannot receive the enchantment from an enchanting table but can from an enchanted book with an anvil.
  • Weight: Relative probability of the enchantment being offered.
NameSummaryTreasure[note 1]Incompatible
With
Max
Level
Primary
Items
Secondary
Items
Weight
Aqua AffinityIncreases underwater mining speed.NoIItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle Shell2
Bane of ArthropodsIncreases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish, endermites and bees).NoSmite, SharpnessVItemSprite sword.png: Sprite image for sword in Minecraft linking to SwordItemSprite axe.png: Sprite image for axe in Minecraft linking to Axe[BE only]ItemSprite axe.png: Sprite image for axe in Minecraft linking to Axe[JE only]5
Blast ProtectionReduces explosion damage and knockback.
NoFire Protection, Protection, Projectile ProtectionIVItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle Shell2
ChannelingDuring thunderstorms, trident summons a lightning bolt on the target when hitting it.NoRiptideIItemSprite trident.png: Sprite image for trident in Minecraft linking to Trident1
Cleaving[upcoming:JE Combat Tests]Increases damage and shield stunning.
UnknownSharpness, Bane of Arthropods, SmiteIIIItemSprite axe.png: Sprite image for axe in Minecraft linking to Axe
Curse of Binding
Items cannot be removed from armor slots.YesIItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite elytra.png: Sprite image for elytra in Minecraft linking to ElytraBlockSprite carved-pumpkin.png: Sprite image for carved-pumpkin in Minecraft linking to PumpkinBlockSprite heads.png: Sprite image for heads in Minecraft linking to HeadItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle Shell1
Curse of Vanishing
Item disappears on death.YesIItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite pickaxe.png: Sprite image for pickaxe in Minecraft linking to PickaxeItemSprite shovel.png: Sprite image for shovel in Minecraft linking to ShovelItemSprite axe.png: Sprite image for axe in Minecraft linking to AxeItemSprite sword.png: Sprite image for sword in Minecraft linking to SwordItemSprite hoe.png: Sprite image for hoe in Minecraft linking to HoeItemSprite fishing-rod.png: Sprite image for fishing-rod in Minecraft linking to Fishing RodItemSprite bow.png: Sprite image for bow in Minecraft linking to BowItemSprite shears.png: Sprite image for shears in Minecraft linking to ShearsItemSprite flint-and-steel.png: Sprite image for flint-and-steel in Minecraft linking to Flint and SteelItemSprite compass.png: Sprite image for compass in Minecraft linking to CompassItemSprite recovery-compass.png: Sprite image for recovery-compass in Minecraft linking to Recovery Compass[BE only]ItemSprite carrot-on-a-stick.png: Sprite image for carrot-on-a-stick in Minecraft linking to Carrot on a StickItemSprite warped-fungus-on-a-stick.png: Sprite image for warped-fungus-on-a-stick in Minecraft linking to Warped Fungus on a StickItemSprite shield.png: Sprite image for shield in Minecraft linking to ShieldItemSprite elytra.png: Sprite image for elytra in Minecraft linking to ElytraBlockSprite carved-pumpkin.png: Sprite image for carved-pumpkin in Minecraft linking to PumpkinBlockSprite heads.png: Sprite image for heads in Minecraft linking to HeadItemSprite trident.png: Sprite image for trident in Minecraft linking to TridentItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle ShellItemSprite crossbow.png: Sprite image for crossbow in Minecraft linking to CrossbowItemSprite brush.png: Sprite image for brush in Minecraft linking to Brush1
Depth StriderIncreases underwater movement speed.
NoFrost WalkerIIIItemSprite boots.png: Sprite image for boots in Minecraft linking to Boots2
EfficiencyIncreases tool speed, as well as the chance for axes to disable shields.NoVItemSprite pickaxe.png: Sprite image for pickaxe in Minecraft linking to PickaxeItemSprite shovel.png: Sprite image for shovel in Minecraft linking to ShovelItemSprite axe.png: Sprite image for axe in Minecraft linking to AxeItemSprite hoe.png: Sprite image for hoe in Minecraft linking to HoeItemSprite shears.png: Sprite image for shears in Minecraft linking to Shears10
Feather FallingReduces fall damage.NoIVItemSprite boots.png: Sprite image for boots in Minecraft linking to Boots5
Fire AspectSets target on fire.NoIIItemSprite sword.png: Sprite image for sword in Minecraft linking to Sword
ItemSprite axe.png: Sprite image for axe in Minecraft linking to Axe[upcoming:JE Combat Tests]
2
Fire ProtectionReduces fire damage and burn time.
Mutually exclusive with other protections.
NoBlast Protection, Protection, Projectile ProtectionIVItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle Shell5
FlameArrows shot are ignited and deal fire damage to the target.NoIItemSprite bow.png: Sprite image for bow in Minecraft linking to Bow2
FortuneIncreases the amount of block drops.NoSilk TouchIIIItemSprite pickaxe.png: Sprite image for pickaxe in Minecraft linking to PickaxeItemSprite shovel.png: Sprite image for shovel in Minecraft linking to ShovelItemSprite axe.png: Sprite image for axe in Minecraft linking to AxeItemSprite hoe.png: Sprite image for hoe in Minecraft linking to Hoe2
Frost WalkerAllows the player to walk on water by freezing the water under their feet.YesDepth StriderIIItemSprite boots.png: Sprite image for boots in Minecraft linking to Boots2
ImpalingIncreases damage against aquatic mobs. In Bedrock Edition, increases damage against mobs in water or rain.NoVItemSprite trident.png: Sprite image for trident in Minecraft linking to Trident2
InfinityPrevents consumption of arrows.NoMendingIItemSprite bow.png: Sprite image for bow in Minecraft linking to Bow1
KnockbackIncreases knockback.NoIIItemSprite sword.png: Sprite image for sword in Minecraft linking to Sword5
LootingIncreases mob loot.NoIIIItemSprite sword.png: Sprite image for sword in Minecraft linking to Sword2
LoyaltyTrident returns after being thrown.NoRiptideIIIItemSprite trident.png: Sprite image for trident in Minecraft linking to Trident5
Luck of the SeaIncreases rate of good loot (enchanting books, etc.).NoIIIItemSprite fishing-rod.png: Sprite image for fishing-rod in Minecraft linking to Fishing Rod2
LureDecreases time for bites.NoIIIItemSprite fishing-rod.png: Sprite image for fishing-rod in Minecraft linking to Fishing Rod2
MendingRepairs the item using experience.YesInfinityIItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite pickaxe.png: Sprite image for pickaxe in Minecraft linking to PickaxeItemSprite shovel.png: Sprite image for shovel in Minecraft linking to ShovelItemSprite axe.png: Sprite image for axe in Minecraft linking to AxeItemSprite sword.png: Sprite image for sword in Minecraft linking to SwordItemSprite hoe.png: Sprite image for hoe in Minecraft linking to HoeItemSprite fishing-rod.png: Sprite image for fishing-rod in Minecraft linking to Fishing RodItemSprite bow.png: Sprite image for bow in Minecraft linking to BowItemSprite shears.png: Sprite image for shears in Minecraft linking to ShearsItemSprite flint-and-steel.png: Sprite image for flint-and-steel in Minecraft linking to Flint and SteelItemSprite carrot-on-a-stick.png: Sprite image for carrot-on-a-stick in Minecraft linking to Carrot on a StickItemSprite warped-fungus-on-a-stick.png: Sprite image for warped-fungus-on-a-stick in Minecraft linking to Warped Fungus on a StickItemSprite shield.png: Sprite image for shield in Minecraft linking to ShieldItemSprite elytra.png: Sprite image for elytra in Minecraft linking to ElytraItemSprite trident.png: Sprite image for trident in Minecraft linking to TridentItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle ShellItemSprite crossbow.png: Sprite image for crossbow in Minecraft linking to CrossbowItemSprite brush.png: Sprite image for brush in Minecraft linking to Brush2
MultishotFires 3 arrows at the same time.NoPiercingIItemSprite crossbow.png: Sprite image for crossbow in Minecraft linking to Crossbow2
PiercingArrows pierce entities, allowing for arrows to pierce through stacks of mobs.NoMultishotIVItemSprite crossbow.png: Sprite image for crossbow in Minecraft linking to Crossbow10
PowerIncreases arrow damage.NoVItemSprite bow.png: Sprite image for bow in Minecraft linking to Bow10
Projectile ProtectionReduces damage from projectiles.
NoProtection, Blast Protection, Fire ProtectionIVItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle Shell5
ProtectionReduces generic damage.NoBlast Protection, Fire Protection, Projectile ProtectionIVItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle Shell10
PunchIncreases arrow knockback.NoIIItemSprite bow.png: Sprite image for bow in Minecraft linking to Bow2
Quick ChargeDecreases crossbow charging time.NoIIIItemSprite crossbow.png: Sprite image for crossbow in Minecraft linking to Crossbow5
RespirationExtends underwater breathing time.NoIIIItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle Shell2
RiptideTrident launches player with itself when thrown while in water or rain.NoChanneling, LoyaltyIIIItemSprite trident.png: Sprite image for trident in Minecraft linking to Trident2
SharpnessIncreases melee damage.NoBane of Arthropods, SmiteVItemSprite sword.png: Sprite image for sword in Minecraft linking to SwordItemSprite axe.png: Sprite image for axe in Minecraft linking to Axe[BE only]ItemSprite axe.png: Sprite image for axe in Minecraft linking to Axe[JE only]10
Silk TouchMined blocks drop themselves.NoFortuneIItemSprite pickaxe.png: Sprite image for pickaxe in Minecraft linking to PickaxeItemSprite shovel.png: Sprite image for shovel in Minecraft linking to ShovelItemSprite axe.png: Sprite image for axe in Minecraft linking to AxeItemSprite hoe.png: Sprite image for hoe in Minecraft linking to HoeItemSprite shears.png: Sprite image for shears in Minecraft linking to Shears[BE only]1
SmiteIncreases damage to the undead.NoBane of Arthropods, SharpnessVItemSprite sword.png: Sprite image for sword in Minecraft linking to SwordItemSprite axe.png: Sprite image for axe in Minecraft linking to Axe[BE only]ItemSprite axe.png: Sprite image for axe in Minecraft linking to Axe[JE only]5
Soul SpeedIncreases movement speed on soul sand and soul soil.YesIIIItemSprite boots.png: Sprite image for boots in Minecraft linking to Boots1
Sweeping Edge
[Java Edition only]
Increases sweeping attack damage.NoIIIItemSprite sword.png: Sprite image for sword in Minecraft linking to Sword2
Swift SneakIncreases sneaking speed.YesIIIItemSprite leggings.png: Sprite image for leggings in Minecraft linking to Leggings1
ThornsTaking damage causes the attacker to also take damage.NoIIIItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle Shell1
UnbreakingReduces durability damage.NoIIIItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsItemSprite pickaxe.png: Sprite image for pickaxe in Minecraft linking to PickaxeItemSprite shovel.png: Sprite image for shovel in Minecraft linking to ShovelItemSprite axe.png: Sprite image for axe in Minecraft linking to AxeItemSprite sword.png: Sprite image for sword in Minecraft linking to SwordItemSprite hoe.png: Sprite image for hoe in Minecraft linking to HoeItemSprite fishing-rod.png: Sprite image for fishing-rod in Minecraft linking to Fishing RodItemSprite bow.png: Sprite image for bow in Minecraft linking to BowItemSprite trident.png: Sprite image for trident in Minecraft linking to TridentItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle ShellItemSprite crossbow.png: Sprite image for crossbow in Minecraft linking to CrossbowItemSprite shears.png: Sprite image for shears in Minecraft linking to ShearsItemSprite flint-and-steel.png: Sprite image for flint-and-steel in Minecraft linking to Flint and SteelItemSprite shield.png: Sprite image for shield in Minecraft linking to ShieldItemSprite carrot-on-a-stick.png: Sprite image for carrot-on-a-stick in Minecraft linking to Carrot on a StickItemSprite warped-fungus-on-a-stick.png: Sprite image for warped-fungus-on-a-stick in Minecraft linking to Warped Fungus on a StickItemSprite elytra.png: Sprite image for elytra in Minecraft linking to ElytraItemSprite brush.png: Sprite image for brush in Minecraft linking to Brush5
  1. Treasure enchantments are those that can't be obtained using an enchantment table.

Summary of enchantments by item

Enchantments that have multiple levels are shown with their maximum level numbers. Mutually exclusive enchantments can be combined using commands (e.g., /give @s bow{Enchantments:[{id:infinity,lvl:1},{id:mending,lvl:1}]} 1). Also, a player can exceed the maximum levels of enchantments (e.g., /give @s netherite_sword{Enchantments:[{id:fire_aspect,lvl:10}]} 1). However, if that number goes above 10, it looks like this:


Crafting
Invicon Recipe Book.png: Sprite image for Recipe Book in MinecraftInvicon Diamond Sword.png: Inventory sprite for Diamond Sword in Minecraft as shown in-game linking to Diamond Sword with description: Mystical Sword Sharpness.enchantment.level.11 Looting III Unbreaking VII Mending +9 Attack Damage

[1]

ItemAny combination ofOnly one from each column
ItemSprite helmet.png: Sprite image for helmet in Minecraft linking to HelmetHelmetMending, Unbreaking III, Thorns III, Respiration III, Aqua AffinityProtection IV,
Projectile Protection IV,
Fire Protection IV,
Blast Protection IV
ItemSprite turtle-shell.png: Sprite image for turtle-shell in Minecraft linking to Turtle ShellTurtle Shell
ItemSprite chestplate.png: Sprite image for chestplate in Minecraft linking to ChestplateChestplateMending, Unbreaking III, Thorns III
ItemSprite leggings.png: Sprite image for leggings in Minecraft linking to LeggingsLeggingsMending, Unbreaking III, Thorns III, Swift Sneak III
ItemSprite boots.png: Sprite image for boots in Minecraft linking to BootsBootsMending, Unbreaking III, Thorns III, Feather Falling IV, Soul Speed IIIDepth Strider III
Frost Walker II
ItemSprite sword.png: Sprite image for sword in Minecraft linking to SwordSwordMending, Unbreaking III, Fire Aspect II, Looting III, Knockback II, Sweeping Edge III[JE only]Sharpness V,
Smite V,
Bane of Arthropods V
ItemSprite axe.png: Sprite image for axe in Minecraft linking to AxeAxeMending, Unbreaking III, Efficiency V[2]Fortune III,
Silk Touch
Sharpness V
Smite V
Bane of Arthropods V
Cleaving III[upcoming:JE Combat Tests]
ItemSprite pickaxe.png: Sprite image for pickaxe in Minecraft linking to PickaxePickaxe
ItemSprite shovel.png: Sprite image for shovel in Minecraft linking to ShovelShovel
ItemSprite hoe.png: Sprite image for hoe in Minecraft linking to HoeHoe
ItemSprite bow.png: Sprite image for bow in Minecraft linking to BowBowUnbreaking III, Power V, Punch II, FlameInfinity,
Mending
ItemSprite fishing-rod.png: Sprite image for fishing-rod in Minecraft linking to Fishing RodFishing RodMending, Unbreaking III, Lure III, Luck of the Sea III
ItemSprite trident.png: Sprite image for trident in Minecraft linking to TridentTridentMending, Unbreaking III, Impaling VChannelingLoyalty III
Riptide III[note 1]
ItemSprite crossbow.png: Sprite image for crossbow in Minecraft linking to CrossbowCrossbowMending, Unbreaking III, Quick Charge IIIPiercing IV,
Multishot
ItemSprite shears.png: Sprite image for shears in Minecraft linking to ShearsShearsMending, Unbreaking III, Efficiency V, Silk Touch[BE only]
ItemSprite shield.png: Sprite image for shield in Minecraft linking to ShieldShieldMending, Unbreaking III
ItemSprite elytra.png: Sprite image for elytra in Minecraft linking to ElytraElytra
ItemSprite flint-and-steel.png: Sprite image for flint-and-steel in Minecraft linking to Flint and SteelFlint and Steel
ItemSprite carrot-on-a-stick.png: Sprite image for carrot-on-a-stick in Minecraft linking to Carrot on a StickCarrot on a Stick
ItemSprite warped-fungus-on-a-stick.png: Sprite image for warped-fungus-on-a-stick in Minecraft linking to Warped Fungus on a StickWarped Fungus on a Stick
ItemSprite brush.png: Sprite image for brush in Minecraft linking to BrushBrush
ItemSprite compass.png: Sprite image for compass in Minecraft linking to CompassCompassCurse of Vanishing
ItemSprite recovery-compass.png: Sprite image for recovery-compass in Minecraft linking to Recovery CompassRecovery Compass[BE only]
  1. Channeling and Loyalty can be used together but neither can be used with Riptide.

The tables below summarize the enchantments that can be obtained on specific items in Bedrock Edition and in Java Edition Survival mode (Any enchantment can be applied to any item in Java Edition Creative mode). Enchantments that can be applied to both hand slot items and armor slot items are listed in both tables.

  • An enchanting table BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft indicates the item can receive the enchantment from an enchanting table.
  • An anvil BlockSprite anvil.png: Sprite image for anvil in Minecraft indicates the item cannot receive the enchantment from an enchanting table (an enchanting table never offers the enchantment for the item), but can receive the enchantment by another method (for example, using an anvil to combine the item with an enchanted book or another enchanted item; note the enchanting table could still apply the enchantment to the item as a random additional enchantment).
Enchantments for hand slot items
Enchantment (Max)ItemSprite sword.png: Sprite image for sword in MinecraftItemSprite axe.png: Sprite image for axe in Minecraft[JE only]ItemSprite axe.png: Sprite image for axe in Minecraft[BE only]ItemSprite pickaxe.png: Sprite image for pickaxe in MinecraftItemSprite shovel.png: Sprite image for shovel in MinecraftItemSprite hoe.png: Sprite image for hoe in MinecraftItemSprite shears.png: Sprite image for shears in Minecraft

ItemSprite bow.png: Sprite image for bow in Minecraft

ItemSprite fishing-rod.png: Sprite image for fishing-rod in MinecraftItemSprite flint-and-steel.png: Sprite image for flint-and-steel in MinecraftItemSprite carrot-on-a-stick.png: Sprite image for carrot-on-a-stick in MinecraftItemSprite warped-fungus-on-a-stick.png: Sprite image for warped-fungus-on-a-stick in MinecraftItemSprite shield.png: Sprite image for shield in MinecraftItemSprite brush.png: Sprite image for brush in MinecraftItemSprite trident.png: Sprite image for trident in MinecraftItemSprite crossbow.png: Sprite image for crossbow in MinecraftItemSprite compass.png: Sprite image for compass in MinecraftItemSprite recovery-compass.png: Sprite image for recovery-compass in Minecraft[BE only]
Bane of Arthropods (V)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Channeling (I)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Cleaving (III) ‌[upcoming:JE Combat Tests]BlockSprite anvil.png: Sprite image for anvil in Minecraft
Curse of Vanishing (I)BlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft
Efficiency (V)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft
Fire Aspect (II)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Flame (I)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Fortune (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Impaling (V)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Infinity (I)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Knockback (II)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Looting (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Loyalty (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Luck of the Sea (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Lure (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Mending (I)BlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft
Multishot (I)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Piercing (IV)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Power (V)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Punch (II)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Quick Charge (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Riptide (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Sharpness (V)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Silk Touch (I)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft[BE only]
Smite (V)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Sweeping Edge (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Unbreaking (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Enchantments for armor slot items
Enchantment (Max)ItemSprite helmet.png: Sprite image for helmet in MinecraftItemSprite turtle-helmet.png: Sprite image for turtle-helmet in MinecraftItemSprite chestplate.png: Sprite image for chestplate in MinecraftItemSprite leggings.png: Sprite image for leggings in MinecraftItemSprite boots.png: Sprite image for boots in MinecraftItemSprite elytra.png: Sprite image for elytra in MinecraftBlockSprite carved-pumpkin.png: Sprite image for carved-pumpkin in MinecraftBlockSprite heads.png: Sprite image for heads in Minecraft
Aqua Affinity (I)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Blast Protection (IV)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Curse of Binding (I)BlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft
Curse of Vanishing (I)BlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft

Depth Strider (III)

BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Feather Falling (IV)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Fire Protection (IV)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Frost Walker (II)BlockSprite anvil.png: Sprite image for anvil in Minecraft
Mending (I)BlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft
Projectile Protection (IV)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Protection (IV)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Respiration (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in Minecraft
Soul Speed (III)BlockSprite anvil.png: Sprite image for anvil in Minecraft
Swift Sneak (III)BlockSprite anvil.png: Sprite image for anvil in Minecraft
Thorns (III)BlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft
Unbreaking (III)BlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite enchanting-table.png: Sprite image for enchanting-table in MinecraftBlockSprite anvil.png: Sprite image for anvil in Minecraft

Maximum effective values for enchantments

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A table shows the effective limits for enchantments (found also here).

EnchantmentStackableEffective minEffective maxNotes
Aqua AffinityLargest on first in armor11
Bane of ArthropodsAddsSingle:
-2147483648
Stacked:
-52241757371157708
Single:
2147483647
Stacked:
52241757371157708
Adds 2.5 * level damage
Affects arthropods with slowness amplifier 3 for 1 + random(0, level / 2) seconds
Blast ProtectionAdds1255Reduces damage by a factor of min(20, level * 2) / 25
Reduces explosion knockback by a factor of level * 0.15
Higher levels are treated as 255

Channeling

First11
Curse of BindingFirst11
Curse of VanishingFirst11
Depth StriderLargest on first in armor13Higher levels are treated as 3
EfficiencyFirst1255Increases mine speed by level² + 1
Higher levels are treated as 255
Feather FallingAdds17Reduces damage by a factor of min(20, level * 3) / 25
Fire AspectFirst1255Sets mobs on fire for level * 4 seconds
Higher levels are treated as 255
Fire ProtectionAdds for damage reduction
Largest of first in armor for duration reduction
110Reduces damage by a factor of min(20, level * 2) / 25
Reduces fire duration by a factor of level * 0.15
FlameFirst11
FortuneFirst1255Anything that uses the apply_bonus loot table function works like this
Higher levels are treated as 255
Frost WalkerFirst114Higher levels are treated as 14
ImpalingAddsSingle:
-2147483648
Stacked:
-52241757371157708
Single:
2147483647
Stacked:
52241757371157708
Adds 2.5 * level damage
InfinityFirst11
KnockbackFirst1255Adds level knockback strength
Higher levels are treated as 255
LootingFirst1255Higher levels are treated as 255
LoyaltyFirst1127Increases return speed by 0.05 * level
Higher levels are treated as 0
Luck of the SeaFirst1255Adds level luck
Higher levels are treated as 255
LureFirst15Reduces lure time by 5 * level seconds
Higher levels prevent fish from appearing

Mending

First11
MultishotFirst11
PiercingFirst1127Higher levels are treated as 0
PowerFirst1255Increases damage by 0.5 * level + 0.5
Higher levels are treated as 255
Projectile ProtectionAdds110Reduces damage by a factor of min(20, level * 2) / 25
ProtectionAdds120Reduces damage by a factor of min(20, level) / 25
PunchFirst1255Adds level * 0.6 knockback strength
Higher levels are treated as 255
Quick ChargeFirst15Reduces draw time by 0.25 * level seconds
Higher levels prevent charging of crossbow
RespirationLargest of first in armor1255Causes a level / (level + 1) chance not to decrease air level
Higher levels are treated as 255
RiptideFirst11
SharpnessAdds0Single:
2147483647
Stacked:
36028799149670399
Adds 0.5 * max(0, level - 1) + 1 damage
Silk TouchFirst11
SmiteAddsSingle:
-2147483648
Stacked:
-52241757371157708
Single:
2147483647
Stacked:
52241757371157708
Adds 2.5 * level damage
Soul SpeedFirst1255Increases speed by 0.03 + (level * 0.0105)
Higher levels are treated as 255
Sweeping EdgeFirst1255Increases sweeping damage by a factor of level / (level + 1) times the hit's damage
Higher levels are treated as 255
Swift SneakAdds15Increases walking speed while sneaking by level * 50%
Higher levels are treated as 5
ThornsIndividual Procs12147483647Chance of hitting is 0.15 * level
Deals level - 10 damage if level is 11 or greater, otherwise deals random(0, 3) + 1
UnbreakingFirst1255Items only have a 1 in level + 1 chance to take damage. Armor has a 0.6 chance to take damage even if it would otherwise skip it.
Higher levels are treated as 255

Item data

  •  tag: The item's main tag.
    •  Enchantments: Contains enchantments on this item that affect the way the item works.
      • : A single enchantment.
        •  id: The name of the enchantment.
        •  lvl: The level of the enchantment, where 1 is level 1. Values are clamped between 0 and 255 when reading.
    •  StoredEnchantments: Contains enchantments for enchanted books.
      • : A stored enchantment, identical structure to each enchantment in Enchantments.
    •  RepairCost: Number of experience levels to add to the base level cost when repairing, combining, or renaming this item with an Anvil.

Sounds

Java Edition:

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Enchanting Table usedBlocksWhen an item is enchantedblock.enchantment_table.use[sound 1]subtitles.block.enchantment_table.use[sound 1]1.00.9-1.016

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
BlocksWhen an item is enchantedblock.enchanting_table.use1.01.0

Videos

History

October 1, 2011The first images of the enchantment screen are revealed, with enchantments written in the Standard Galactic Alphabet. The first enchantment translates into "Well Played Internets You Are Good", the second translates into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels". The Standard Galactic Alphabet or SGA was originally created by Tom Hall for use in the Commander Keen series of computer games.
October 3, 2011The first images of a player wearing enchanted armor are revealed.
Java Edition
1.0.0Beta 1.9 Prerelease 3The basics of enchanting have been added.
Enchantment tables do not require bookshelves to get maximum enchantments.
Enchantments are to be labeled in the enchantment table as random words written in the Standard Galactic Alphabet.
Beta 1.9 Prerelease 4A bug where all enchantments would show up as Feather Falling I has been fixed.
Enchanting has been now properly enabled in multiplayer. Previously, if a player attempted to enchant an item, it appeared enchanted for the client, but updated with the un-enchanted status once the player logged out and then back in again.
1.2.112w05aEnchanting no longer requires experience in Creative mode.
12w06aBows and goldenswords now have a small chance of being already enchanted when dropped by their respective mobs.
?Enchanting always gives the highest level available for the 3rd enchant, instead of randomly choosing a level (requiring clicking the item in and out (or attempting to insert a non-enchantable item over the item to be enchanted) many times to get level 50 enchants)
1.3.112w22aThe maximum enchantment power has been lowered from 50 to 30.
Experience is now collectable with mining and smelting in a furnace.
12w23aGlint (animated glow effect) on enchanted tools and armor is now visible on multiplayer.
1.4.212w41aEnchantments can be combined using anvils, allowing some high level enchantments to be applied where they were not previously possible.
1.4.4preEnchantments can be applied using /enchant. However, Protection is unavailable due to a bug.
1.4.612w49a/enchant now works with ID 0, meaning it can be used to apply Protection.
The player can now enchant books to then be used to enchant a tool.
1.7.213w36aThe fishing rod can be enchanted without the use of books.
1.814w02aEnchanting has received a major overhaul where there is now a secondary cost, which is lapis lazuli.
When enchanting an item, one enchantment now appears in the tooltip when selecting an enchantment (e.g Looting III?...).
Levels are now hard to obtain again (like pre-1.3 settings.)
Level 5 enchants (Sharpness, Power, Smite and Bane of Arthropods) can be applied without the use of an anvil.
Villager trading has been revamped: clerics no longer enchant items, while blacksmiths trade enchanted items.
Experience cost was reduced from a cost equal to the enchant level to a flat 1, 2, or 3
1.915w42aEnchantments with max 1 level no longer displays the level, e.g. "Infinity" rather than "Infinity I".
15w47bShears can no longer be enchanted with Silk Touch.
15w47cShears now harvest cobweb without requiring Silk Touch.
1.11.1Anvils no longer allow enchanted books to apply to items, if no change in enchantments would take effect. This can occur if all enchantments on the book are incompatible with existing enchantments on the item – or if the enchanted book has no enchantments.
1.1317w47aHoes can be enchanted.
1.1519w39aDue to a rewrite of the rendering engine, the enchanting animation was changed.
19w42aEnchanted items now glow in the dark.
1.1620w10a‎Hoes can be enchanted with Efficiency, Fortune and Silk Touch.
1.17.1Pre-release 1The maximum enchantment level that can be read has been changed to 255.[3]
Pocket Edition Alpha
v0.12.1build 1Added the enchanting system.
Bedrock Edition
1.4.0beta 1.2.13.11When Experimental Gameplay is enabled, tridents can be enchanted.
1.16.0beta 1.16.0.57‎Hoes can be enchanted with Efficiency, Fortune and Silk Touch.
Legacy Console Edition
TU7CU1 1.0 Patch 11.0.1Added the enchanting system.
TU31CU19 1.22 Patch 3Enchanting now consumes lapis lazuli.
Enchanting has been re-balanced.
Enchanted books can now receive multiple enchantments at once.
New Nintendo 3DS Edition
0.1.0Added enchantments.

Issues

Issues relating to "Enchanting" are maintained on the bug tracker. Report issues there.

Gallery

Screenshots

Development images

See also

References

  1. MC-248616
  2. Tools of any material except stone and diamond can receive up to Efficiency V through the enchantment table. Stone tools can receive up to level IV through the enchantment table, but can be given Efficiency V by combining 2 items with Efficiency IV in an anvil. Diamond tools with efficiency V can also be found in end city and bastion remnant chests.
  3. MC-231508 — Enchantments are capped at level 255 — resolved as "Works As Intended".