Structure

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This article is about natural buildings and other structures. For terrain features, see Terrain features. For the block, see Structure Block.
For custom structures in data pack, see Custom structure.

This page lists structures (also known as generated structures or structure features) in Minecraft. A structure is defined as what is disabled when the "Generate structures" world creation option is turned off. Features, such as monster room and desert wells, do still generate with this option turned off; however, they are listed on this page in § Structure-like features due to them having the appearance of an artificial structure as opposed to a natural formation.

Overworld

Main article: Overworld

The Overworld contains numerous structures, at a wide variety of scales.

Underground structures

These structures can only generate underground in vanilla default Overworlds.

StructureBiome(s)Description
EnvSprite ancient-city.png: Sprite image for ancient-city in Minecraft linking to Ancient CityAncient CityLong corridors made of deepslate and wool, connecting to a central building with a portal like structure made of reinforced deepslate. The central structure resembles a warden. Small ruins can be found scattered around the ancient city containing loot chests inside.
EnvSprite mineshaft.png: Sprite image for mineshaft in Minecraft linking to MineshaftMineshaftAny Overworld biomes except BiomeSprite deep-dark.png: Sprite image for deep-dark in Minecraft linking to Deep DarkDeep DarkA maze of corridors supported by wooden beams, with incomplete rail systems on which minecarts with chests can generate. Cave spiderspawners may generate here heavily surrounded by cobwebs. In Badlands biomes, they use dark oak planks instead of oak planks, and may generate close to the surface.
EnvSprite stronghold.png: Sprite image for stronghold in Minecraft linking to StrongholdStrongholdAny Overworld biomesMaze-like stone bricks structures containing many rooms, including one with a usually unactivated end portal frame. In Java Edition, they have a specific, fixed way of generating, and a maximum of 128 can generate in a single world.
EnvSprite buried-treasure.png: Sprite image for buried-treasure in Minecraft linking to Buried TreasureBuried TreasureA single hidden chest containing valuable loot that spawn in beach/shore biomes. They are easily found using treasure maps located in shipwrecks and occasionally ocean ruins.
EnvSprite trail-ruins.png: Sprite image for trail-ruins in Minecraft linking to Trail RuinsTrail RuinsA group of ruined buildings meant to resemble small, ancient settlements. The entire structure is buried underground except for the tip of the tower, which is exposed to the surface. The structure can contain suspicious sand and suspicious gravel.

Aboveground structures

These structures only generate aboveground.

StructureBiome(s)Description
EnvSprite desert-pyramid.png: Sprite image for desert-pyramid in Minecraft linking to Desert PyramidDesert PyramidLarge sandstone buildings containing four chests with loot in an underground room hidden beneath terracotta. The chests are trapped with TNT which detonate when a stone pressure plate in the center is stepped on, destroying the chests and their contents.
EnvSprite igloo.png: Sprite image for igloo in Minecraft linking to IglooIglooSnow buildings that may have a basement hidden under a carpet. The igloo itself contains nothing much of value, but the basement has a villager and a zombie villager held captive behind iron bars with a sign saying to cure the zombie villager. The splash potion of weakness on the brewing stand, together with the golden apple in the loot chest, can be used to cure the zombie villager, and turn it back into a regular villager.
EnvSprite jungle-temple.png: Sprite image for jungle-temple in Minecraft linking to Jungle TempleJungle TempleOvergrown cobblestone structures containing two loot chests, with one trapped with two dispensers firing arrows by redstone and the other hidden behind a lever puzzle. Setting the correct combination for the lever puzzle moves a block on the main floor, revealing a hidden cavity and the chest.
EnvSprite pillager-outpost.png: Sprite image for pillager-outpost in Minecraft linking to Pillager OutpostPillager OutpostAn assortment of structures spawning pillagers. The main feature of interest is the watchtower: a tall structure built with wood and cobblestone that generates a loot chest on the top. Located around the watchtower are up to four small structures, including tents, target scarecrows, and wooden cages sometimes containing an iron golem or a couple of allays.
EnvSprite swamp-hut.png: Sprite image for swamp-hut in Minecraft linking to Swamp HutSwamp HutAlso known as witch huts, these are small wooden buildings on log stilts containing a cauldron and crafting table. It spawns witches and, upon generation, one black cat. The cat and the first witch do not despawn naturally. You can use these witch huts to create a witch farm, as the witches will spawn automatically.
EnvSprite village.png: Sprite image for village in Minecraft linking to VillageVillageA town full of houses and job sites inhabited by villagers with random professions and up to two iron golems defending the village. They are constructed with a wide variety of materials, depending on the biome that they generate in. Although village buildings do not have variants for jungle and swamp biomes, villagers wear different outfits when spawning in said biomes.
EnvSprite zombie-village.png: Sprite image for zombie-village in Minecraft linking to Village#Abandoned_villagesAbandoned VillageAlso known as a Zombie Village. A variant of the regular village, however it is run down. Houses no longer have torches, blocks are broken and replaced with cobwebs and all the villagers are zombified. No iron golems spawn, however, cats will still spawn on generation of the structure.
EnvSprite woodland-mansion.png: Sprite image for woodland-mansion in Minecraft linking to Woodland MansionWoodland MansionMassive, systematically-generated buildings constructed with dark oak wood and a cobblestone foundation. They contain many rooms (some hidden) and loot chests in their three floors, and are inhabited by vindicators and evokers that do not naturally despawn. Allays can sometimes be found in prison cells.

Aboveground and underground structures

These structures generate both aboveground and underground.

StructureBiome(s)Description
EnvSprite ruined-portal.png: Sprite image for ruined-portal in Minecraft linking to Ruined PortalRuined PortalAny Overworld and Nether biomes except BiomeSprite deep-dark.png: Sprite image for deep-dark in Minecraft linking to Deep DarkDeep DarkAn incomplete nether portal constructed with various types of stone or blackstone materials when generating in the Overworld or the Nether respectively. They can generate in varying sizes and positions. A netherrack platform underneath, as well as a loot chest and a few gold blocks, often generates.

Underwater structures

Note that ocean ruins and shipwrecks sometimes generate above water on shores, and icebergs are partially above and below water.

StructureBiome(s)Description
EnvSprite ocean-ruins.png: Sprite image for ocean-ruins in Minecraft linking to Ocean RuinsOcean RuinsA collection of small structures made of stone bricks or sandstone. Drowned may spawn naturally here.
EnvSprite shipwreck.png: Sprite image for shipwreck in Minecraft linking to ShipwreckShipwreckWooden structures resembling sunken ships in varying states of deterioration, containing up to three loot chests.
EnvSprite ocean-monument.png: Sprite image for ocean-monument in Minecraft linking to Ocean MonumentOcean MonumentMassive prismarine temples inhabited by guardians, as well as three elder guardians in fixed positions. Wet sponges, along with eight blocks of gold as treasure, also generate naturally here. The interior structure is randomly generated, resembling a maze of sorts.

The Nether

Main article: The Nether

The Nether, though equally vast, contains far fewer structures than the Overworld.

StructureBiome(s)Description
EnvSprite nether-fortress.png: Sprite image for nether-fortress in Minecraft linking to Nether FortressNether FortressAny Nether biomesTowering castles made of nether bricks that contain blazemonster spawners and nether wart farms. They are divided into open-air ramparts and winding interior corridors, some of which contain loot chests. wither skeletons and blazes exclusively spawn here.
EnvSprite bastion-remnant.png: Sprite image for bastion-remnant in Minecraft linking to Bastion RemnantBastion RemnantEnormous, castle-like blackstone structures housing piglins and piglin brutes. They can generate in various forms (bridges, housing units, hoglin stables, and treasure rooms) and chest loot vary from one form to the next.
EnvSprite nether-fossil.png: Sprite image for nether-fossil in Minecraft linking to Nether FossilNether FossilFossil variants that are more incomplete and purely composed of bone blocks. Note that in Bedrock Edition it's a feature rather than a structure feature.
EnvSprite ruined-portal.png: Sprite image for ruined-portal in Minecraft linking to Ruined PortalRuined PortalAny Overworld and Nether biomesAn incomplete nether portal constructed with various types of stone or blackstone materials when generating in the Overworld or the Nether respectively. They can generate in varying sizes and positions. A netherrack platform underneath, as well as a loot chest and a few gold blocks, often generates.

The End

Main article: The End

The End is the final and most barren dimension, with no structures on its main island. After defeating the ender dragon, gateways to the outer islands are created.

StructureBiome(s)Description
EnvSprite end-city.png: Sprite image for end-city in Minecraft linking to End CityEnd CitySprawling, well-connected towers built from purpur, end stone bricks and Purple Stained Glass. They are inhabited by shulkers that guard valuable loot chests, and may generate an end ship holding a pair of elytra.

Structure-like features

Main article: Feature

These worldgen features have similarities to structures but they are not true structures. Instead, they are coded and generated the same way as trees or ores. This is why they generate even when the "Generate structures" world option is disabled, and also cannot be located with the /locate command.

FeaturesBiome(s)Description
EnvSprite dungeon.png: Sprite image for dungeon in Minecraft linking to DungeonDungeonAll Overworld BiomesA small cobblestone room containing a spawner, which spawns zombies, skeletons, or spiders, as well as up to two loot chests. They are typically connected to underground caves but may generate above ground or intersected with true structures such as Mineshafts or Strongholds.
EnvSprite desert-well.png: Sprite image for desert-well in Minecraft linking to Desert WellDesert WellSmall sandstone feature holding water in their center cavity. They do not generate gold or treasure as part of their generation but the water can be used as an infinite water source. Contains suspicious sand blocks that can be brushed.
EnvSprite bonus-chest.png: Sprite image for bonus-chest in Minecraft linking to Bonus ChestBonus ChestAnywhere, near the spawnpoint.A chest with additional loot, that spawns near the player's spawnpoint if the feature was toggled on when creating the world.
EnvSprite pile.png: Sprite image for pile in Minecraft linking to PilePileA pile of blocks that can only generate in villages. There are 5 variants of pile: Hay, Ice, Melon, Pumpkin and Snow.
EnvSprite forest-rock.png: Sprite image for forest-rock in Minecraft linking to Forest RockForest RockSmall mossy cobblestone boulders randomly found throughout Old Growth Taiga, often partially buried.
EnvSprite geode.png: Sprite image for geode in Minecraft linking to GeodeGeodeAll Overworld BiomesLarge, hollow spherical rocks composed of outer layers of smooth basalt and calcite with an inner layer of amethyst blocks. This is the only place where budding amethyst and amethyst blocks can be found. They come in many sizes, including open geodes and entirely encased geodes.
EnvSprite fossil.png: Sprite image for fossil in Minecraft linking to FossilFossilUsually buried feature made of bone blocks and some coal ore.
EnvSprite ice-spike.png: Sprite image for ice-spike in Minecraft linking to Ice SpikeIce SpikeTall spires made of packed ice, which can only be found on the Ice Spikes biome.
EnvSprite iceberg.png: Sprite image for iceberg in Minecraft linking to IcebergIcebergA feature varying in size, consisting of packed ice and snow blocks, with blue ice on the bottom. Note, not all iceberg-looking terrain in Frozen Ocean Biome are created by feature but as part of the biome itself through Surface Builders.
EnvSprite exit-portal.png: Sprite image for exit-portal in Minecraft linking to Exit PortalExit PortalA feature, which has the look of a fountain. It becomes a portal and a Dragon Egg spawns on it after the player beats The Ender Dragon.
EnvSprite end-gateway.png: Sprite image for end-gateway in Minecraft linking to End GatewayEnd GatewayA 1-block portal, which activates after the Ender Dragon is defeated. Using a Pearl, the player can teleport on the the outer regions of The End.
EnvSprite obsidian-pillar.png: Sprite image for obsidian-pillar in Minecraft linking to End spikeObsidian PillarTall obsidian pillars that hold the Ender Crystals. Some of them also have iron bars.
EnvSprite obsidian-platform.png: Sprite image for obsidian-platform in Minecraft linking to Obsidian platformObsidian PlatformObsidian platform on which the player spawns when they enter The End.
EnvSprite void-start-platform.png: Sprite image for void-start-platform in Minecraft linking to Void Start PlatformVoid Start Platform[JE only]A platform made of stone with a cobblestone block in the center. They can only spawn on Superflat worlds with The Void preset selected. Only available in Java Edition.

Removed structures

These are structures that have been removed or exist only in older versions of Minecraft.

StructureBiome(s)Description
EnvSprite brick-pyramid.png: Sprite image for brick-pyramid in Minecraft linking to Brick PyramidBrick PyramidAnywhere, since biomes didn't exist back then.A giant pyramid that had no interior and was made solely out of bricks. The official name for this structure is unknown. Was removed in Java Edition Infdev 20100327.
BlockSprite glass.png: Sprite image for glass in Minecraft linking to Glass pillarGlass PillarAny Overworld biome.It's a tall, one-by-one glass pillar which stretched from the end portal room in the stronghold all the way to the build limit. According to Jeb, it was a debug feature that he forgot to remove. It was removed in the version Java Edition Beta 1.9 Prerelease 4.
EnvSprite starting-house.png: Sprite image for starting-house in Minecraft linking to Starting houseStarting HouseAnywhere on the Java Edition Indev world.It used to serve as the spawn location for the player during the Indev phase. The first edition of this house was made of mossy cobblestone, but later it was changed to wooden planks. It also included two chests with various items, which was later removed.
EnvSprite monolith.png: Sprite image for monolith in Minecraft linking to MonolithMonolithAnywhere during Infdev.These were chunk-sized patches of terrain that would generate up to the height limit. They were never intended to be in the game as they were just a glitch. Monoliths were patched in the version Alpha v1.2.0 Preview.
EnvSprite nether-reactor.png: Sprite image for nether-reactor in Minecraft linking to Nether ReactorNether Reactor[BE only]Anywhere, as it's built by the player.It's a player-built structure that would turn into the Nether Spire, and would give the player access to unobtainable items. The reason for it's addition is because The Nether didn't exist in Pocket Edition back then. Was removed after the addition of The Nether.
EnvSprite nether-spire.png: Sprite image for nether-spire in Minecraft linking to Bedrock Edition removed features#Nether SpiresNether Spire[BE only]Anywhere where the Nether Reactor was built.It was a tall and round structure that spawned over the Nether Reactor. It was made out of obsidian, which was later changed to netherrack. It would spawn various Zombie Pigmen and items from The Nether. It's purpose was to enable the players on Pocket Edition to obtain certain items, since The Nether wasn't implemented yet.
EnvSprite obsidian-wall.png: Sprite image for obsidian-wall in Minecraft linking to Obsidian wallObsidian WallAnywhere, since it stretched towards every direction.It was a 2 block tall obsidian wall which was only present during some versions of the Infdev phase. It started in the middle of the world, and stretched towards North, South, West and East. This structure doesn't have an official name.

Technical details

Clock JE3 BE3.gif
This article needs to be updated. 
Please update this page to reflect recent updates or newly available information.

Structures are generated for a given chunk after the terrain has been formed. The chunk format includes a tag called TerrainPopulated that indicates whether structures whose point of origin is in that chunk have been generated. If it is false or missing, it generates again. Structure generation is based on what is already in the chunk, so (for example) flagging a chunk that has already been populated for repopulation approximately doubles the amount of ore in it. When structures are generated, they can spill over into neighboring chunks that have been previously generated.

Data values

ID

The following table lists configured structure features' IDs in Java Edition and structure features' IDs in Bedrock Edition. These IDs can be used in /locate command.

Structure nameJava EditionBedrock EditionDimension
EnvSprite ancient-city.png: Sprite image for ancient-city in Minecraft linking to Ancient cityAncient cityancient_cityancientcity
ancient_city
Overworld
EnvSprite bastion-remnant.png: Sprite image for bastion-remnant in Minecraft linking to Bastion remnantBastion remnantbastion_remnantbastionremnant
bastion_remnant
The Nether
EnvSprite buried-treasure.png: Sprite image for buried-treasure in Minecraft linking to Buried treasureBuried treasureburied_treasureburiedtreasure
buried_treasure
Overworld
EnvSprite end-city.png: Sprite image for end-city in Minecraft linking to End cityEnd cityend_cityendcity
end_city
The End
EnvSprite fortress.png: Sprite image for fortress in Minecraft linking to FortressFortressfortressfortressThe Nether
EnvSprite woodland-mansion.png: Sprite image for woodland-mansion in Minecraft linking to Woodland mansionWoodland mansionmansionmansionOverworld
EnvSprite mineshaft.png: Sprite image for mineshaft in Minecraft linking to MineshaftMineshaftmineshaft
mineshaft_mesa
mineshaftOverworld
EnvSprite monument.png: Sprite image for monument in Minecraft linking to MonumentMonumentmonumentmonumentOverworld
EnvSprite nether-fossil.png: Sprite image for nether-fossil in Minecraft linking to Nether fossilNether fossilnether_fossilNot a StructureThe Nether
EnvSprite ocean-ruins.png: Sprite image for ocean-ruins in Minecraft linking to Ocean ruinsOcean ruinsocean_ruin_cold
ocean_ruin_warm
ruinsOverworld
EnvSprite pillager-outpost.png: Sprite image for pillager-outpost in Minecraft linking to Pillager outpostPillager outpostpillager_outpostpillageroutpost
pillager_outpost
Overworld
EnvSprite ruined-portal.png: Sprite image for ruined-portal in Minecraft linking to Ruined portalRuined portalruined_portal
ruined_portal_desert
ruined_portal_jungle
ruined_portal_mountain
ruined_portal_nether
ruined_portal_ocean
ruined_portal_swamp
ruinedportal
ruined_portal
Overworld, The Nether
EnvSprite shipwreck.png: Sprite image for shipwreck in Minecraft linking to ShipwreckShipwreckshipwreck
shipwreck_beached
shipwreckOverworld
EnvSprite stronghold.png: Sprite image for stronghold in Minecraft linking to StrongholdStrongholdstrongholdstrongholdOverworld
EnvSprite desert-pyramid.png: Sprite image for desert-pyramid in Minecraft linking to Desert pyramidDesert pyramiddesert_pyramidtempleOverworld
EnvSprite igloo.png: Sprite image for igloo in Minecraft linking to IglooIglooigloo
EnvSprite jungle-pyramid.png: Sprite image for jungle-pyramid in Minecraft linking to Jungle pyramidJungle pyramidjungle_pyramid
EnvSprite swamp-hut.png: Sprite image for swamp-hut in Minecraft linking to Swamp hutSwamp hutswamp_hut
EnvSprite trail-ruins.png: Sprite image for trail-ruins in Minecraft linking to Trail ruinsTrail ruinstrail_ruinstrail_ruinsOverworld
EnvSprite village.png: Sprite image for village in Minecraft linking to VillageVillagevillage_desert
village_plains
village_savanna
village_snowy
village_taiga
villageOverworld

Tags

Information icon.svg
This feature is exclusive to Java Edition. 

In Java Edition, there are some structure tags in vanilla game.

TagStructure(s)
#cats_spawn_as_black
#cats_spawn_in
EnvSprite swamp-hut.png: Sprite image for swamp-hut in Minecraft linking to Swamp hutSwamp hut
#dolphin_locatedEnvSprite shipwreck.png: Sprite image for shipwreck in Minecraft linking to ShipwreckShipwreck
EnvSprite underwater-ruins.png: Sprite image for underwater-ruins in Minecraft linking to Underwater ruinsUnderwater ruins
#eye_of_ender_locatedEnvSprite stronghold.png: Sprite image for stronghold in Minecraft linking to StrongholdStronghold
#mineshaftEnvSprite mineshaft.png: Sprite image for mineshaft in Minecraft linking to MineshaftMineshaft
#ocean_ruinEnvSprite underwater-ruins.png: Sprite image for underwater-ruins in Minecraft linking to Underwater ruinsUnderwater ruins
#on_ocean_explorer_mapsEnvSprite ocean-monument.png: Sprite image for ocean-monument in Minecraft linking to Ocean monumentOcean monument

#on_treasure_maps

EnvSprite buried-treasure.png: Sprite image for buried-treasure in Minecraft linking to Buried treasureBuried treasure
#on_woodland_explorer_mapsEnvSprite woodland-mansion.png: Sprite image for woodland-mansion in Minecraft linking to Woodland mansionWoodland mansion
#ruined_portalEnvSprite ruined-portal.png: Sprite image for ruined-portal in Minecraft linking to Ruined portalRuined portal
#shipwreckEnvSprite shipwreck.png: Sprite image for shipwreck in Minecraft linking to ShipwreckShipwreck
#villageEnvSprite village.png: Sprite image for village in Minecraft linking to VillageVillage

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS4)
PS4Other
AchievementSprite ahoy.png: Sprite image for ahoy in Minecraft linking to Achievement#Ahoy!NewAchievementSprite ahoy.png: Sprite image for ahoy in Minecraft linking to Achievement#Ahoy!Ahoy!Find a shipwreck20GSilver
AchievementSprite me-gold.png: Sprite image for me-gold in Minecraft linking to Achievement#Me Gold!NewAchievementSprite me-gold.png: Sprite image for me-gold in Minecraft linking to Achievement#Me Gold!Me Gold!Dig up a buried treasureOpen a buried treasure chest30GSilver

Advancements

Icon AdvancementIn-game description Parent Actual requirements (if different)Resource location
Advancement-plain-raw.pngInvicon Eye of Ender.pngEye Spy
Follow an Eye of EnderWe Need to Go DeeperEnter a stronghold.story/follow_ender_eye
Advancement-plain-raw.pngInvicon Polished Blackstone Bricks.pngThose Were the Days
Enter a Bastion RemnantNethernether/find_bastion
Advancement-plain-raw.pngInvicon Nether Bricks.pngA Terrible Fortress
Break your way into a Nether FortressNetherEnter a nether fortress.nether/find_fortress
Advancement-plain-raw.pngInvicon Purpur Block.pngThe City at the End of the Game
Go on in, what could happen?Remote GetawayEnter an end city.end/find_end_city

History

Java Edition Infdev
20100625-2Added dungeons.
Java Edition Beta
1.8Pre-releaseAdded mineshafts.
Added villages.
Added strongholds.
Java Edition
1.0.0Beta 1.9 PrereleaseAdded nether fortresses.
1.2.112w04aAdded desert wells.
1.3.112w21aAdded desert pyramids.
12w22aAdded jungle pyramids.
1.4.212w40aAdded swamp huts.
1.814w25aAdded ocean monuments.
1.8.1pre1Swamp huts can now spawn witches at levels 64 to 71, enabling three spawning floors for witches.
1.915w31aAdded end cities.
15w43aAdded igloos.
1.1016w20aAdded fossils.
16w21aBlacksmith job sites in villages now generate with cobblestone in all biomes, rather than acacia logs in savannas and sandstone in deserts.
pre1Zombie villagers generated in zombie villages no longer despawn.
Wooden fences are now substituted with the biome’s corresponding wood type.
Paths no longer replace most blocks, preventing them from generating in treetops or bridging ravines.
1.1116w39aAdded woodland mansions.
Added the /locate command that shows the coordinates of the nearest structures.
16w42aWitches that spawn upon the generation of witch huts no longer despawn.
1.1317w43aStructures using structure files can now be modified, with the addition of data packs.
17w47aFlower pots in swamp huts now contain mushrooms; they were previously empty.
18w09aAdded ocean ruins.
18w10aAdded buried treasure chests.
18w11aAdded shipwrecks.
1.1418w47aAdded pillager outposts.
18w48aOverhauled villages.
1.1620w06aAdded nether fossils.
20w16aAdded bastion remnants and ruined portals.
1.1720w45aAdded amethyst geodes.
1.19Deep Dark Experimental Snapshot 1Added ancient cities.
22w11aRemoved ancient cities.
22w13aRe-added ancient cities.
1.2023w12aAdded trail ruins.
Pocket Edition Alpha
v0.9.0build 1Added villages, abandoned mineshafts, strongholds, dungeons and desert wells.
v0.10.0build 1Abandoned mineshafts now generate on ground level in badlands biomes.
v0.11.0build 1Added desert wells.
v0.12.1build 1Added the Nether along with nether fortresses.
v0.13.0build 1Added desert pyramids.
v0.14.0build 1Added swamp huts.
Cauldrons in swamp huts are filled with a random potion.
v0.15.0build 1Added jungle temples.
Added savanna and taiga village variants.
Villages can now generate in cold taiga and ice plains biomes, where village buildings are constructed with spruce wood like in taiga villages.
Villages have a slim chance to generate as abandoned villages, which spawn zombie villagers. Cobwebs and moss stone replace some blocks in the buildings of such villages.
v0.16.0build 1Added ocean monuments.
Pocket Edition
1.0.0alpha 0.17.0.1Added the End and along with end cities.
Added igloos.
1.1.0alpha 1.1.0.0Added woodland mansions.
1.1.3alpha 1.1.3.0Added fossils.
Bedrock Edition
1.4.0beta 1.2.14.2Added shipwrecks.
Added buried treasure chests.
beta 1.2.20.1Added ocean ruins.
1.10.0beta 1.10.0.3Added pillager outposts.
Overhauled villages.
1.16.0beta 1.16.0.57Added nether fossils, bastion remnants and ruined portals.
1.17.0beta 1.17.0.50Added amethyst geodes.
1.18.30beta 1.18.30.32Added ancient city.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Added dungeons.
TU5Added villages, abandoned mineshafts, and strongholds.
TU12Added desert wells.
TU14 1.04 Added jungle and desert pyramids.
TU19CU7 1.12 Added swamp huts.
TU31CU19 1.22 Patch 3Added ocean monuments.
TU43CU33 1.36 Patch 13Added fossils and igloos.
TU54CU44 1.52 Patch 241.0.4Added woodland mansions.
TU69 1.76 Patch 38Added shipwrecks, ocean ruins, icebergs, and buried treasure chests.
1.91 Added pillager outposts, and plains, desert, savanna, taiga, snowy tundra, and snowy taiga villages.

See also